Website redesign: Juddering parallax.
For the last few months I’ve not really had a blog to post on, as I’ve been attempting to bludgeon WordPress into doing more or less what I want for an all-new iteration of the site. I’ve had to give up on the absurd pipedream of stopping it scattering a dozen classes on every <div>, as the fixes would be undone with every WP update, but it’s mostly working now. Add to that a lot of coding and recoding jQuery and LESS-based shenanigans and I’ve finally got stage 1 where I want it: it grabs images from posts and puts them on the background, and does a gallery type thing too. Simple enough, but finding a method I liked for each bit too AGES. For example I was pretty excited about doing something with parallax scrolling, but when it came to the implementation I really didn’t like how the images juddered on scroll. Unlike iPad swiping, mousewheels don’t scroll smoothly, so instead of a *woosh* you get a *clank-clank-clank* on any javascript animations that are based off of it. So I ditched that in favour of fixed backgrounds: images stay still, everything else moves. (I might change it later)
So yeah, mechanically it works, stylistically it needs a lot of design and tweaking. Once I’ve got that somewhere relatively pleasant I’ll move the site to the root of dangovan.com, start using it as a blog and photoblog, and get on with stage two: a way to navigate the archives, and to filter posts between “photography”, “personal” and “work”. After that comes ”about” pages and maybe a portfolio/cv section, but that’s a fair ways off.
In other news:
I moved flat, which is great. It’s a bit closer to town which means I can walk to work in half an hour, and it’s only got 2 other people (instead of 7) which means it’s a little less crazy. The room’s smaller but all together it’s definitely a plus.
I got bored of Star Wars: The Old Republic. It was partly due to altitis (playing too many characters means I feel no particular affinity for any of them) and partly due to ridiculous travel times between quest points. Grinding isn’t so bad if the combat system is good, but just sitting on a speeder for minutes at a time is downright dull. Never mind though, Diablo 3 is on the horizon which I hope will be a compelling but casual multiplayer, and the same for Guildwars 2 which has the distinction of not being an outdated Warcraft clone. Yay!

